#include "Blocks/RottenMeatBlock.h"

namespace PocketSurvival
{
    int32_t RottenMeatBlock::getIndex()
    {
        return Index();
    }
    const std::string &RottenMeatBlock::getBlockName()
    {
        static std::string blockName = "RottenMeatBlock";
        return blockName;
    }

} // namespace PocketSurvival

